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Autodesk Maya12-A Dumps

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Total 30 questions

Maya 2012 Certified Associate Examination Questions and Answers

Question 1

What does the Interactive Split Tool do?

Options:

A.

Splits the selected edges in their winding direction, changing their connectivity one vertex at a time

B.

Specifies the direction in which the curve on the mesh will be projected

C.

Splits one or more faces on a polygon mesh into multiple faces after you specify the split location on the mesh

D.

Transfers vertex information between meshes that have the same topology

Question 2

A Boolean operation is performed using a Cube and a Sphere. The image below represents:

as

Options:

A.

Intersection of a Sphere and a Cube

B.

Union of a Cube and a Sphere.

C.

Difference of a Sphere out of a Cube.

D.

None of the above

Question 3

To control a Soft Body simula-tion that is out of hand, you can...

Options:

A.

use Springs to control the simulation if it gets erratic

B.

use a Pin Constraint to 'pin down' the particles that act erratically during the simulation

C.

use an nDynamics solver to control the simulation

D.

use rigid bodies and converts them to soft bodies.

Question 4

Which light(s) can be positioned using Look Through Selected Camera?

Options:

A.

Spot Lights.

B.

Directional Lights.

C.

Area Lights.

D.

All Maya Lights

Question 5

Which file format lets you exchange complex data between Maya and other software while preserving the data's overall behavior?

Options:

A.

OBJ

B.

FBX

C.

DXF

D.

None of the above

Question 6

How is a Soft Body different from a Rigid Body?

Options:

A.

Afield can't be connected to Soft Body particles.

B.

Rigid Bodies can't be affected by a Dynamic constraint.

C.

A Soft Body can be keyframed using the Set Active Key command.

D.

Rigid Bodies don't deform.

Question 7

Which is the correct method to make the current transformations on the selected object be the object's zero position

Options:

A.

Edit>Delete option

B.

Modify>Freeze Transformations option.

C.

Modify>Delete Attribute Transformations option.

D.

Skeleton>OrientJoint>Freeze Transformations option

Question 8

Which attribute is used to control the number of specular highlights that appear on a rendered object?

Options:

A.

Emit Specular

B.

Define Specular

C.

Illuminates by Default

D.

None of the above.

Question 9

Which statement is most accurate?

DmapAutofocus...

Options:

A.

adjusts the size of the square grid of pixels that's placed in front of the light for the first pass Raytrace

Shadow calculation

B.

is the attribute that controls the focal point used in depth of field calculation

C.

controls the shadow anti-aliasing level used for the Raytrace Shadow calculation

D.

is the attribute that automatically controls where the Dmap will be focused.

Page: 1 / 3
Total 30 questions